2025-01-16 12:22:52 +08:00

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/* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <cuda.h>
#include <helper_cuda.h>
static __global__ void flipSurfaceBits(cudaSurfaceObject_t surfObj, int width, int height) {
char data;
unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
unsigned int y = blockIdx.y * blockDim.y + threadIdx.y;
if (x < width && y < height) {
// Read from input surface
surf2Dread(&data, surfObj, x, y);
// Write to output surface
data = ~data;
surf2Dwrite(data, surfObj, x, y);
}
}
// Copy cudaArray to surface memory and launch the CUDA kernel
void launchFlipSurfaceBitsKernel(
cudaArray_t *levelArray,
int32_t *multiPlanarWidth,
int32_t *multiPlanarHeight,
int numPlanes) {
cudaSurfaceObject_t surfObject[numPlanes] = {0};
cudaResourceDesc resDesc;
for (int i = 0; i < numPlanes; i++) {
memset(&resDesc, 0, sizeof(resDesc));
resDesc.resType = cudaResourceTypeArray;
resDesc.res.array.array = levelArray[i];
checkCudaErrors(cudaCreateSurfaceObject(&surfObject[i], &resDesc));
dim3 threadsperBlock(16, 16);
dim3 numBlocks((multiPlanarWidth[i] + threadsperBlock.x - 1) / threadsperBlock.x,
(multiPlanarHeight[i] + threadsperBlock.y - 1) / threadsperBlock.y);
flipSurfaceBits<<<numBlocks, threadsperBlock>>>(surfObject[i], multiPlanarWidth[i], multiPlanarHeight[i]);
}
}