/* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include static __global__ void flipSurfaceBits(cudaSurfaceObject_t surfObj, int width, int height) { char data; unsigned int x = blockIdx.x * blockDim.x + threadIdx.x; unsigned int y = blockIdx.y * blockDim.y + threadIdx.y; if (x < width && y < height) { // Read from input surface surf2Dread(&data, surfObj, x, y); // Write to output surface data = ~data; surf2Dwrite(data, surfObj, x, y); } } // Copy cudaArray to surface memory and launch the CUDA kernel void launchFlipSurfaceBitsKernel( cudaArray_t *levelArray, int32_t *multiPlanarWidth, int32_t *multiPlanarHeight, int numPlanes) { cudaSurfaceObject_t surfObject[numPlanes] = {0}; cudaResourceDesc resDesc; for (int i = 0; i < numPlanes; i++) { memset(&resDesc, 0, sizeof(resDesc)); resDesc.resType = cudaResourceTypeArray; resDesc.res.array.array = levelArray[i]; checkCudaErrors(cudaCreateSurfaceObject(&surfObject[i], &resDesc)); dim3 threadsperBlock(16, 16); dim3 numBlocks((multiPlanarWidth[i] + threadsperBlock.x - 1) / threadsperBlock.x, (multiPlanarHeight[i] + threadsperBlock.y - 1) / threadsperBlock.y); flipSurfaceBits<<>>(surfObject[i], multiPlanarWidth[i], multiPlanarHeight[i]); } }