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modified: q/QMCPACK/QMCPACK-3.16.0-foss-2022a-Python-3.10.4.eb
new file: v/VirtualGL/VirtualGL-3.0-GCC-10.2.0.eb
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@ -47,8 +47,8 @@ configopts += ' -DBUILD_AFQMC=ON ' # FCIQMC fails
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#configopts += '-DQMC_COMPLEX=1'
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preinstallopts = [
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# 'ctest -j32 -V -R short -LE unstable && ',
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' ctest -j32 -V -R unit && ' # run CMake tests in parallel
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'ctest -j32 -V -R short -LE unstable || /usr/bin/true && ',
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' mkdir -p %(installdir)s/nexus && ',
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' mkdir -p %(installdir)s/QMCTools && ',
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' cp -r %(builddir)s/qmcpack-%(version)s/nexus %(installdir)s/ && ',
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44
v/VirtualGL/VirtualGL-3.0-GCC-10.2.0.eb
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44
v/VirtualGL/VirtualGL-3.0-GCC-10.2.0.eb
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@ -0,0 +1,44 @@
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# Contribution from the Crick HPC team
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# uploaded by J. Sassmannshausen
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# updated by Valentin Plugaru <valentin.plugaru@uni.lu> 2019-09-26
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easyblock = 'CMakeMake'
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name = 'VirtualGL'
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version = '3.0'
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homepage = 'https://virtualgl.org/'
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description = """VirtualGL is an open source toolkit that gives any Linux or
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Unix remote display software the ability to run OpenGL applications with full
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hardware acceleration."""
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toolchain = {'name': 'GCC', 'version': '10.2.0'}
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source_urls = ['https://github.com/VirtualGL/virtualgl/archive/']
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sources = ['%(version)s.tar.gz']
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checksums = ['d6e00a8d0596cafa67955d6211e0dab6c8aa8239bd718f7eca6eb0b032711f9b']
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builddependencies = [
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('CMake', '3.20.1'),
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('binutils', '2.35'),
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]
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dependencies = [
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('libjpeg-turbo', '2.0.5'),
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('Mesa', '20.2.1'),
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('libGLU', '9.0.1'),
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('pocl', '1.6'),
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]
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local_binaries = [
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'cpustat', 'glreadtest', 'glxinfo', 'glxspheres64', 'nettest', 'tcbench',
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'vglclient', 'vglconfig', 'vglconnect', 'vglgenkey', 'vgllogin', 'vglrun',
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'vglserver_config'
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]
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sanity_check_paths = {
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'files': ['bin/%s' % x for x in local_binaries],
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'dirs': ['lib64', 'share', 'include'],
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}
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moduleclass = 'vis'
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