2025-02-08 13:04:26 -05:00

59 lines
1.8 KiB
CMake

cmake_minimum_required(VERSION 3.20)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/Modules")
project(simpleTexture3D LANGUAGES C CXX CUDA)
find_package(CUDAToolkit REQUIRED)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_CUDA_ARCHITECTURES 50 52 60 61 70 72 75 80 86 87 89 90 100 101 120)
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Wno-deprecated-gpu-targets")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
# set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G") # enable cuda-gdb (expensive)
endif()
# Include directories and libraries
include_directories(../../../Common)
find_package(OpenGL)
find_package(GLUT)
# Source file
if(${OpenGL_FOUND})
if (${GLUT_FOUND})
# Add target for simpleTexture3D
add_executable(simpleTexture3D simpleTexture3D_kernel.cu simpleTexture3D.cpp)
target_compile_options(simpleTexture3D PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
target_compile_features(simpleTexture3D PRIVATE cxx_std_17 cuda_std_17)
set_target_properties(simpleTexture3D PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
target_include_directories(simpleTexture3D PUBLIC
${OPENGL_INCLUDE_DIR}
${CUDAToolkit_INCLUDE_DIRS}
${GLUT_INCLUDE_DIRS}
)
target_link_libraries(simpleTexture3D
${OPENGL_LIBRARIES}
${GLUT_LIBRARIES}
)
# Copy clock_kernel.cu to the output directory
add_custom_command(TARGET simpleTexture3D POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/data
${CMAKE_CURRENT_BINARY_DIR}
)
else()
message(STATUS "GLUT not found - will not build sample 'simpleTexture3D'")
endif()
else()
message(STATUS "OpenGL not found - will not build sample 'simpleTexture3D'")
endif()