2024-12-11 15:55:04 -08:00

43 lines
1.2 KiB
CMake

# Include directories and libraries
include_directories(../../../Common)
find_package(OpenGL)
find_package(GLUT)
# Source file
set(SRC_FILES
simpleTexture3D_kernel.cu
simpleTexture3D.cpp
)
if(${OpenGL_FOUND})
if (${GLUT_FOUND})
# Add target for simpleTexture3D
add_executable(simpleTexture3D ${SRC_FILES})
set_target_properties(simpleTexture3D PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
target_include_directories(simpleTexture3D PUBLIC
${OPENGL_INCLUDE_DIR}
${CUDAToolkit_INCLUDE_DIRS}
${GLUT_INCLUDE_DIRS}
)
target_link_libraries(simpleTexture3D
${OPENGL_LIBRARIES}
${GLUT_LIBRARIES}
)
# Copy clock_kernel.cu to the output directory
add_custom_command(TARGET simpleTexture3D POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different
${CMAKE_CURRENT_SOURCE_DIR}/data
${CMAKE_CURRENT_BINARY_DIR}
)
else()
message(STATUS "GLUT not found - will not build sample 'simpleTexture3D'")
endif()
else()
message(STATUS "OpenGL not found - will not build sample 'simpleTexture3D'")
endif()