#add_subdirectory(BlackScholes) #add_subdirectory(BlackScholes_nvrtc) #add_subdirectory(FDTD3d) #add_subdirectory(HSOpticalFlow) #add_subdirectory(Mandelbrot) #add_subdirectory(MonteCarloMultiGPU) #add_subdirectory(NV12toBGRandResize) #add_subdirectory(SobelFilter) #add_subdirectory(SobolQRNG) add_subdirectory(bicubicTexture) add_subdirectory(bilateralFilter) add_subdirectory(binomialOptions) add_subdirectory(binomialOptions_nvrtc) #add_subdirectory(convolutionFFT2D) #add_subdirectory(dwtHaar1D) #add_subdirectory(dxtc) #add_subdirectory(fastWalshTransform) #add_subdirectory(fluidsGL) #add_subdirectory(fluidsGLES) #add_subdirectory(marchingCubes) #add_subdirectory(nbody) #add_subdirectory(nbody_opengles) #add_subdirectory(nbody_screen) #add_subdirectory(p2pBandwidthLatencyTest) #add_subdirectory(postProcessGL) #add_subdirectory(quasirandomGenerator) #add_subdirectory(quasirandomGenerator_nvrtc) #add_subdirectory(recursiveGaussian) #add_subdirectory(simpleD3D11) #add_subdirectory(simpleD3D11Texture) #add_subdirectory(simpleD3D12) #add_subdirectory(simpleGL) #add_subdirectory(simpleGLES) #add_subdirectory(simpleGLES_EGLOutput) #add_subdirectory(simpleGLES_screen) #add_subdirectory(simpleVulkan) #add_subdirectory(simpleVulkanMMAP) #add_subdirectory(smokeParticles) #add_subdirectory(stereoDisparity) #add_subdirectory(volumeFiltering) #add_subdirectory(volumeRender) #add_subdirectory(vulkanImageCUDA)