# Include directories and libraries include_directories(../../../Common) find_package(OpenGL) find_package(GLUT) # Source file set(SRC_FILES simpleGL.cu ) if(${OpenGL_FOUND}) if (${GLUT_FOUND}) # Add target for simpleGL add_executable(simpleGL ${SRC_FILES}) set_target_properties(simpleGL PROPERTIES CUDA_SEPARABLE_COMPILATION ON) target_include_directories(simpleGL PUBLIC ${OPENGL_INCLUDE_DIR} ${CUDAToolkit_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS} ) target_link_libraries(simpleGL ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ) add_custom_command(TARGET simpleGL POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different ${CMAKE_CURRENT_SOURCE_DIR}/data ${CMAKE_CURRENT_BINARY_DIR}/data ) else() message(STATUS "GLUT not found - will not build sample 'simpleGL'") endif() else() message(STATUS "OpenGL not found - will not build sample 'simpleGL'") endif()